BIOSPHERE
In 1906, a group of scientists made a terrible discovery. They found evidence that a cosmic event would wipe out all life on Earth. The scientists worked in secret labs under the big cities of London, Berlin, and New York. They had maybe fifty years before everything ended.
These scientists created Project Biosphere. They built something called the Autonomous Restoration Intelligence using the best technology they had: vacuum tubes, clockwork gears, and new ways to preserve living matter. This machine was designed to survive after humanity died and bring life back to Earth when the time was right.
The ARI was a machine that could think and make decisions using networks of switches and mechanical calculators. Hidden inside were biological samples that could restart life on Earth.
In 1916, while the first world war raged above, the scientists finished their work. They launched the satellite just before the cosmic disaster hit. The event stripped away Earth's atmosphere and killed everything on the surface. The ARI was humanity's last hope.
For millions of years, the machine orbited the dead planet. Every million years, it woke up and scanned Earth with its sensors. It checked the air, measured radiation, and studied the surface. Each time, the answer was the same: not ready yet.
Now, after countless ages, something has changed. Old warning lights flicker to life on control panels covered in green corrosion. Steam flows through rusted pipes as systems wake up. The readings show that Earth can support life again.
You are the Autonomous Restoration Intelligence. The humans who built you turned to dust long ago, but their mission lives on in your brass parts and copper wires. Earth waits below, empty but ready for life to return. The Biosphere Protocol starts now.
Programming, Writing, Art, Music by Quenched Disorder
Fonts Used:
Fixedsys Excelsior by Darien Valentine
Open sourced at https://github.com/kika/fixedsys
Scale by Vladimir Nikolic
Available at https://www.fontspace.com/scale-font-f109081
| Status | Prototype |
| Platforms | HTML5 |
| Rating | Rated 4.3 out of 5 stars (4 total ratings) |
| Author | Quenched Disorder |
| Genre | Simulation |
| Made with | Godot |
| Tags | Clicker, Incremental, Life Simulation, No AI, Relaxing, Short, Singleplayer |




Comments
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Peaceful game, with a great sense of aesthetics! Took me a bit initially to understand how to get it jump-started, but it's a relaxing game!
Feel like what it's missing is some clear "check-point" states, in which something happens in the game world after X amount of BAs, for example. Some small narrative hook associated with that would go a long way!
Congrats on the game, the point cloud in particular is a really cool part!
Beautiful! I love the terminal aesthetic and the story. The music fits really well, great work
Thanks for playing and for the comment! The aesthetics, story and music were the parts I focused the most on so I appreciate the compliment :)