Peaceful game, with a great sense of aesthetics! Took me a bit initially to understand how to get it jump-started, but it's a relaxing game!
Feel like what it's missing is some clear "check-point" states, in which something happens in the game world after X amount of BAs, for example. Some small narrative hook associated with that would go a long way!
Congrats on the game, the point cloud in particular is a really cool part!
← Return to simulation
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Peaceful game, with a great sense of aesthetics! Took me a bit initially to understand how to get it jump-started, but it's a relaxing game!
Feel like what it's missing is some clear "check-point" states, in which something happens in the game world after X amount of BAs, for example. Some small narrative hook associated with that would go a long way!
Congrats on the game, the point cloud in particular is a really cool part!
Beautiful! I love the terminal aesthetic and the story. The music fits really well, great work
Thanks for playing and for the comment! The aesthetics, story and music were the parts I focused the most on so I appreciate the compliment :)